Adeptly Embracing Imperfection
Featured Projects
- Am I The Asshole?
A tiny tool for asking the question everyone asks—and letting math deliver the uncomfortable truth. - SheetSorter
A small tool to assist in finding tiles coordinates, building new sprite sheets and generating meta data out of existing spritesheets. - Shell Vision
A terminal-inspired camera toy with real-time filters, edge detection, and retro UI built for touch and chill. (Requires Camera Permission) - Wiz Up
A wizard tower game about going up, messing up, and trying again. It's fast, vertical, and a little unfair.
Recent Posts
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I Built a Spritesheet Tool (Now Live!)
— 02/19/2026, 12:15
There are moments in a lot of projects where you realize: I am solving the same little thing, over and over. For me, that problem has always been spritesheets. Huge spritesheets. Weird padding. Offsets. Non-matching sizing. Check the last tile's coordinates. Count over two tiles, down four. Was that tile...
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Autorogue Public Release
— 02/12/2026, 13:30
Hello — I’m bringing you something from the junk drawer. This one is Autorogue, a prototype I built years ago. While digging through the archives, it caught my eye. There’s something unfinished here. Something worth another look. So instead of letting it collect more digital dust, I’m presenting it as-is...
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But Why!?
— 02/09/2026, 10:00
So—you might be wondering why these sites even exist. Honestly, I’ve asked myself that same question more than once. So I figured I’d answer it out loud. For decades, I’ve been building things that never saw the light of day: game prototypes, toy ideas, half-finished systems. I didn’t lose them—I...